Showing posts with label Vampire Counts. Show all posts
Showing posts with label Vampire Counts. Show all posts

Monday, 15 June 2015

Brains- Or a WIP of my Vampire Zombies

It has been slow in my hobby world of late, with the 9th edition uncertanity.

But even with that I have managed to go through my collection and find my zombies both new and secondhand and fleshed out(pardon the pun) three units of 30 zombies or 90 zombies. To be honest i doubt i will need more than 90 of those rotters.

So work to date.
One unit taking shape with the green zombies and regiment bases, some zombies still need torso's.

Another two units again some torso work required.
As you can see from the pictures it is early days so far, some zombies are partially assembled and some zombies will need a new paint scheme/ re-basing.

But it is a start.

Cheers
Lupus



Saying good bye to eight edition Warhammer

It is fitting i suppose that my last game of Warhammer 8th Edition will be with my Vampires, the Vamps were the army that i was using when 8th edition was released, over the course of 8th edition I have played and collected Vampires, Skaven, Warriors of Chaos, Wood elves, High Elves and Lizardmen. I have not included my dwarfs in this list as I have not yet actually played a game of 8th with them as yet.

This week i will be playing what could be my last 8th edition fantasy game as such i can think of nothing better then using this 2500 point list.

Lords
Vampire Lord- W'Sorchai
Lv4 - lore of vampires
Talisman of presrvation, Black periapt
Great weapon, Heavy Armour
Quickblood, Flying horror, Aura of Dark Majesty


Hero's
Necro - lv 1 death
Cursed book


Vampire
-bsb
-lv2 vamps
quickblood,
heavy, nightmare, lance, shield,
dragon helm
book of arkhan
Seed of rebirth
potion of full hardiness


1 Tomb Banshee


Core
50 skeletons- fc -banner of movement

20 Zombies- banner, muso

5 dire wolves

5 dire wolves

10 dire wolves inc doom

10 dire wolves inc doom

Special

1 spirit host

1 spirit host

2 fellbats

10 black knights
-barding lances
fc- banner of barrows

Rare
Mortis Engine - cursed tome

Varghulf

I am not sure how it will play, but it will be a good game.

Cheers
Lupus

Wednesday, 6 May 2015

1000pt Vampires counts


After playing 2400 point games for so long, it felt refreshing to attempt a 1000 point list instead, and with the imposed restrictions on army list design i feel that this is a good start.

Hero's 246pts
Vampire -W'sorchai the enslaver
Lv2 lore of vamps - general
heavy and shield
talisman of endurance

Necromancer - Helmut Jaeger
Lore of vampires

Core 310pts
25 skeleton warriors- full command banner of swiftness
spears -shield

5 dire wolves

5 dire wolves

20 zombies


Special 270pts
2 fell bats

6 Crypt horrors inc haunter


Rare 175pts
Varghulf

List design thoughts

  • At the outset i felt i needed 2 invocation chances to force my oponents to actually think what spells they want to dispel, so this meant two casters were a must, factor in my general needed a ward save and that limited what else i could purchase for W'sorchai.
  • I love skeletons so a block of them, a bunker of zombies for my necro to keep him off the front line and some wolf darts round out my core options.
  • 2 fell bats for warmachine hunting or attempting march blocking
  • The Crypt horrors and Varghulf both add speed and damage potential to my list.
First game is on Friday against Lizards so lets see how the dice favor me or not.

Cheers
Lupus


Tuesday, 5 May 2015

Vampire counts , Cause who doesn't like a blood suckers army for Ninth Edition Warhammer

Hi everyone,
Well the decision is made, I will wait no more for Warhammer Ninth edition to be released ,I feel that the Vampire counts will be a safe bet to put my hobby time into, regardless of the rumors of changes to the warhammer fluff, I just can not see GW dropping the Vampire army in some format, so with this assumption in mind i have started the re-image work on my vampire counts 6th edition army, with the intention to turn it into a ninth edition army that will be the best i have created to date.

So how does this rash statement of intent turn itself into the reality of an army that is tournament ready?
The bare truth is to be honest i don't know, what the finished product shall look like, but the first thing i need is a theme.These are what I have thought of to date.

The options i am considering without knowing any Ninth edition fluff is as follows

  • An army of flesh golems- this is barely a concept at the moment.
  • An Army of Zombies in all shapes and sizes- so zombies would be depicted in every unit using different models for corpse cart, varghiests and Crypt horrors etc.
  • An army raised from the defeated remains of the empire province of Solland- so this would be based in 8th edition fluff and could be the remains of the empire raised to serve.
  • Regardless of my overall theme my army will have Necrach Vampire figures, even if they will be called something else in ninth edition.

So that is the idea's i have for the moment, with this in mind, the first step will be getting all my vampire stuff out, and putting away my wood elves and dwarfs and seeing what bits and bobs i have to work with, whilst the round versus square bases rumors continue i will be a man and blue tack any new units to their bases to hedge my bets.

Anyway that is enough out of me.
Cheers
Lupus




Wednesday, 16 October 2013

Preparing for Convic 2014

Army update: I am looking to prepare my army for Convic in June/July 2014 so I must create it using the following restrictions
2400 pts
Swiss system for comp.
Lords 524
W’Sorchai the enslaver 
Vampire Lord                                    
Level 4    lore of undeath                                                               
Redfury, Summon creatures of the night, Quickblood                                                           
Book of arkhan, Talisman of preservation, Sword of Antiheros                                            
Heavy shield                                                        

Hero 394

Wight king                                                           
Heavy, Greatweapon                                        
Dragon Helm, Iron curse icon     

Vampire (vamps)                                                  
(with ghouls)
Lv1       lore of   undeath
Flying Horror                                                    
Heavy armour                                                
Sword of swift slaying, Seed of rebirth, Enchanted Shield                                                      

  
Necromancer                                                        
Lv1 death
Cursed book                                                                        

Core 600

20 ghouls inc ghast                                                     

35 skeletons inc fc banner +1M                                

5 wolves                                                                       

10 wolves inc doom wolf                                           

5 wolves                                                                       

Special 453 
6 crypt horrors inc haunter                                               
3 vargheists inc vargoyle                                    
2 fellbats                                                               
Spirit host                                                              

Rare 415
Mortis Engine, plus tomb                   
Varghulf                                                



Comp score of 10.6
14 points left



Wednesday, 25 September 2013

Breathless host 6th ed pics

Well the breathless host as it stands in its 6th ed Warhammer configuration.

Direwolves

Skeletons- spears


Skeletons - sword and board


 Old Grave guard with halberds (obsolete with new rules)


Felbats


Batswarms


Black knights


Wraith Banshee and Spirit host (average pics)




Necromancer and Vamp ( average pic)



So as you can see, a lot of work is required to bring it up to 8th ed viability